One fluff considerations. Some of us fall into this and some of us don't. Some of us never consider a piece of literature when list building. Some of us only consider that. For those of us that do... This is a issue. I know for Legion Night Lords the Terror Squad is the core of the army. Night Raptors are the hard hitting jump troops and Contemptor Dreads are the fire/cc support. Here is the dilemma none of those units are cheap and all are very specialized it what they deal with. However those are all often used and often written about when dealing with Night Lords. They are all units I've read about and love the fluff behind them, so I HAVE to include them in most my lists. Now the real downside to fluff considerations is it limits what you will take. Night Lords are not known for their heavy armored columns of support dropping artillery all over the board suppressing enemy fire and providing a threat, while the infantry closes in on the enemy to annihilate them. They just don't really do that. It doesn't fit with the Legion theme. Hit hard, hit fast, desecrate the dead and leave the living with boots full of urine. That's hot, I keep reading that sentence and damn if I don't get sweaty thinking about it.
Two meta considerations, well you know your gaming group. I know mine. In my group I know AV13 is prevalent through either Knights, Russ's, Cron's or Land Raiders. This is an issue with the above units. They do not have a great way of cracking that armor, outside melta bombs and any decent player isn't going to make that happen. I highly doubt any of my friend's will be like "gee those guys with the jump packs are friendly, I'll save them for later" no they will be more like "I'll blow that shit up first because I know he likes them". I don't like my friends... So how do I work in tank busting with a army that doesn't bring tanks to kill other tanks... My answer Rapier Weapons Carriers... hehehehehe. Not the fluffiest but really cool and really cheap.
|Why yes that is a Laser Destroyer array.|
40-50 shots a turn for medium to light infantry, I categorize these as S4-5 shots. I need to include 15-20 shots turn for T6/AV12 I categorize these as S6-7. I need to include 10 shots a turn of S9-10 to crack the big stuff. This last part is my issue. Everyone has an area they struggle with when then build a new list for a new army.
Four but these look sooooo cool, yeah don't you hate that. Sometimes the coolest looking models are turds. This is a huge part for me because that first list also determines what I want to buy first to get my army on the table fast. So this becomes a real struggle. I want to get cool looking stuff but it cant be a complete joke. Exhibit one your honor: The Dreadclaw:
|Yeah it does look kinda like a...|
So what did I build for my first list. Hell I don't know I keep changing it. So what was this article about? Hell I don't know... See you are around the way...